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Content Warning: Survival, Pain, Starvation, Death, Violence

You are Rat Queen. You are many. Through some cruel twist of fate you have been bound at your tails and are now one. And you are ANGRY. Your only thought is to escape the sewers and wreak havoc on the human nest above.

Rattenkönigin is a neuroqueer, solo, one-page, survival horror micro-ttrpg where you play a group of rats bent on escaping from the sewer. To play you will need a pen, paper and a four-sided die (1d4). 

StatusReleased
CategoryPhysical game
Rating
Rated 4.6 out of 5 stars
(12 total ratings)
Authorabbax
GenreSurvival
TagsExperimental, Horror, Indie, micro-rpg, neuroqueer, One-page, Solo RPG, Tabletop role-playing game, weird

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Get this game and 78 more for $5.00 USD
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Click download now to get access to the following files:

ratqueen.pdf 518 kB

Comments

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(+3)

i went into my game with seven food (and proud) and then my first roll poisoned it all </3 anyway i made it through the end and named us hope. long live rat queen !!!!

Yay!

(+1)

I only played one game so far, but it became pretty suspenseful really fast. I enjoyed it thoroughly, and am currently making some paper zines for each day (for my own use and my friends). Thank you!

Thank you for playing it! If anything you make is ever public, I would love to see it.

(1 edit) (+2)

Played 6 games. First four I died instantly to a human, the next one from a human (by simple loss) and the last one to "all are remembered".

I think there's a meditative quality in deliberately writing a space on my game score card for name, but being forced to leave it blank.

(1 edit) (+2)

I keep thinking that leaving the naming last might have been a more important design decision than I thought. 

edit: I designed playtesting code to run through thousands of games for this. This means countless imaginary rat queens have died nameless. I think I may have accidentally designed a tragedy procedural generator.

Deleted post
(+1)

Thank you! Yeah, I felt the name is something you earn so to speak. Also, the whole thing is sort of a game about character creation so it made sense to have the name at the end.